School
Submission for the Weekly Game Jam 128, the theme was Camouflage.
Gameplay: Collect stars to advance to the next level, while trying stay undetected as long as you can.
Controls:
-W- to advance forward.
-A- and -D- to rotate.
Use your mouse on the HUE bar at the bottom of the screen to choose a color and camouflage.
CREDITS:
kev - Code, Art
https://twitter.com/EchinopsWorks
https://echinops.itch.io/
Lulu - Art
Izakaya Funes - Composer
https://soundcloud.com/izakayafunes
Parallax background Script by Ductman
Flock Script made using Board To Bits Games' guide
Pixellari Font by Zacchary Dempsey-Plante
Special Thanks
Tefi
Mari
Dante
And the entire province of Cordoba.
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | echinops |
Genre | Adventure, Puzzle |
Made with | Unity |
Tags | 2D, camouflage, Pixel Art, Relaxing, Short, Singleplayer, underwater, Unity, weekly-game-jam |
Download
Download
school.rar 23 MB
Comments
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I really liked the mechanic of using the hue bar to match colors with the environment.
Was pretty difficult, I died about halfway through the level with 82 stars. The fish was a little annoying to control. Was still pretty fun.
My first impression was that I had to hide from the clusters of fish by changing to their color, which sort of worked in the first level. I didn't realize until I died once or twice on the second level that you had to hide in plants/schools of fish.